I am new to Unity3D and I am trying to import a model from Blender. I save the .blend file inside the assets folder and everything works well. I drag and drop my model and apply textures, colliders and insert a player. Up until that point, I am able to change things in Blender, and see the changes inside Unity. But my problem begins when I try to apply scripts in my objects. Then the connection between Blender and Unity breaks and the model is not updated in the later.
What am I doing wrong? Any help would be much appreciated!! Thanks!!