I have a 1000 x 700 height map
I have a 1000 x 700 texture map
I did something very similar about 8 years ago:
Using XNA. Unfortunately, when I bring up this old project and convert it to Visual Studio 2010 it will no longer compile and just throws tons of errors.
I'm looking for something very simple. Is there a 3D terrain single texture XNA example floating around out there that I can convert? I haven't touched XNA since about 2009 or 2010 and none of my old code will run anymore (I have no idea what's going on).
I need to do a 3D terrain proof of concept where the terrain texture is stretched over the height map. Nothing fancy. Maybe XNA.
Any ideas?