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I'm working on my game and every time I make changes to it I send the game to my mobile device to debug it.

I want to know how I can directly debug my game using an Android device instead of the MonoDevelop editor?

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  • \$\begingroup\$ "using android device instead of android device?" I'm not sure what this means. \$\endgroup\$ – ZEKE Jun 25 '16 at 13:40
  • \$\begingroup\$ Only option I can thing off is to use logcat to see debug logs from android device if You want to see whats happening on it. Just use adb logcat command in your command prompt or %YOUR_SDK_LOCATION%\platform-tools\adb logcat. If Your on windows use it with .exe suffix adb.exe logcat \$\endgroup\$ – Axxxon Jul 27 '16 at 8:50
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Your question is pretty unclear. If you want to use your Android device to control the game, you can set up a connection with Unity and your device through USB, using the Unity Remote app: https://play.google.com/store/apps/details?id=com.unity3d.genericremote&hl=bg

That way you don't have to wait for it to build and push to your device for every small change in your game.

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