I have an object type,
oFur, instances of which are generated in a random distribution over the sprite area of a parent object,
However, I would like the
oFurArea to change its
image_yscale dynamically, as well as its
y position. This is easy to do, but I would also like all of the
oFur instances to move with their parent (i.e. change their own 'y' values), whilst maintaining their relative positions on the parent object.
Either I'm having a brain-fart, or I cannot work out how to do this. Any help would be appreciated.