So I've built my scroll rect, like this reference tells me to do : http://docs.unity3d.com/Manual/script-ScrollRect.html
- -> Scroll View (Rect Transform with scroll rect attached)
- ---> Viewport (Image + Mask attached)
- -----> Content (Image attached)
In scene view it looks like I want it to look like, but in play mode it looks like this, which is the correct shape, but obviously not the correct content :
Update : My Canvas
Update : The Image is getting displayed normally, when I disable the mask.
Update : The source of this problem seems to lie in Vuforia (Image/Object Tracking library) since Vuforia appends a ClippingMask to the cameras