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I am following the tutorial here entitled "Making a Pickup". I have created a Blueprint class from the Statue SM:

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I have set the SM Collision Preset to OverlapAll per the instructions. In the Event Graph I have the following:

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When I run the simulation and run into the statue, nothing happens. If I monitor the Blueprint I see no triggering. I have wired the everything to trigger from EventBeginPlay and it all works as expected, but the ActorBeginOverlap node never triggers.

What am I missing?

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OK found it, I need to have the Generate Overlap Events box checked in the Collision pane:

enter image description here

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  • \$\begingroup\$ This should be on by default. \$\endgroup\$ – Nikos Nov 8 at 11:15

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