The steps I have gone through:
- Added an FBX in UnityProject.
- FBX added to scene hierarchy.
- Made Prefab by dragging the FBX into my assets.
Note that now the model became a prefab in my hierarchy. Then I added a script to the prefab and assigned some objects and methods to such script.
My problem is that when I import the new FBX in the project my scene object doesn't update as it's linked to the prefab which doesn't see the updated FBX.
Is it possible to update my prefab with the latest FBX so I don't have to rebuild the prefab and reassign all scripts every time?