Unity3d allows to construct window with custom UI. Just need to use
EditorGUI/EditorGUILayout classes and their static methods.
Example of custom window:
The problem is that all the components have to be added manually via script. Then need to save, switch to Editor, wait for little compile things, and then we can see the result.
In web-development people use
Web Inspector (for example, we can press F12 in
Styles). We can add all needed properties to element and can see the result in real-time.
It would be nice to have similar plugins for Unity
Unity3d have similar tools, utilities, plugins? Utilities to inspect code and editing styles (position, margin, padding, background, width, height, color e.t.c.)?