I am using Render texture to make a Mini Map it is working fine but now I want to go further on side map and want world space position from render texture click point.
Is there any way available that i get world space position from render texture's specific click point?
If i click somewhere in render texture then, how can I get that point in 3D world space.
For example, I click a car object on render texture How can I highlight or get it in 3D world space.?
Update: Actual Scenario is:
- One Main Camera Rendering the Scene.
- NGUI Camera Rendering the GUI.
- That GUI contains the Render Texture(minimap) which rendering the scene on texture using GUI Camera.
Now how can i get 3D position from 2D render texture!