I have a scene in my game that takes place in a subway. I created a NavMesh so I can easily have the enemies chase the player. There seems to be a problem though as them enemies sometimes have a problem crossing the track. When looking at the NavMesh it appears that some parts of the track stick out above the NavMesh and I believe this is the reason the enemies sometimes have problems crossing the track. I have tried changing the step height up and down but that doesn't seem to change anything. What can I do to make the NavMesh cover the track in all spots so enemies can cross the track anywhere? Or is there maybe something else causing the enemies to not be able to cross the track in some spots?
The rails and the ground are the same object and it is set as Navigation Static. Do they need to be 2 different objects for this to work?