I am using a World Space Canvas, with a UI Text on it, using the Outline script, to produce the following text. I'm noticing a number of strange artifacts on the text, as seen below. Note for instance the yellow/black blog next to Tortuga, and the a in Tortuga not looking correct. There are others as well.
The same artifacts appear in my Scene view, so it leads me to suspect that it might be something Unity is doing that is odd. I've tried removing the outline, but I still see artifacts. Here is the text settings:
And here is the Canvas, which is the parent of the text:
Any idea how to remove these compression type artifacts? Thanks!
EDIT A few things tried:
- Removed outline: See photo below.
- Using an imported font with a high font size (64) set.
- Changing the font size from low (1) to high(50) in the Text window.
- Set all scaling to 1.