# Aggregated assets from demo projects in UE4

Unreal engine allows you to download demo projects under the "Learn" tab of their launcher.

How do I access the resources and assets used in these projects in an aggregate form?

To put it simply, there are textures and meshes and such that i would obviously like to utilize in my projects. These assets do not however seem to be readily available for use in any and all projects. How do i get them all in one place so i can access them?

EDIT: I should note that i am aware of the "Hard way" of doing it, im kinda just hoping there is a better solution...

EDIT: The hard way doesn't seem to be immediately effective... Thinking...

EDIT: It seems that some are able to be directly added to projects, im still working on figuring out how to add these to the viewport. But others (like "a boy and his kite") provide no such option. thinking...

• What do you think the "hard way" is? Presumably you don't want that method as an answer but unless you tell us, we can only guess. – Josh Aug 17 '16 at 16:39

Some uasset files can sometimes be dragged, manually, from the filesystem. This is error prone and tedious, however.