I am making my own army fighting simulator. Designer have made an 3D model with Blender and textured it, made animations. I have made sprites from that model and did programming. But the result is not as good as I expected. You can look at armyfight.com/simulator.html (refresh until it loads all images properly if it didn't at first time) and when you maximally maximize, you can see there are units moving. But I want to be them clearly visible, with details, high resolution like in flash-games and also that when they are really small units, would be understandable.
Is it possible on canvas?
Or it is my mistake and I must do somehow more HD sprites? I'm stuck now, and I don't know to improve the graphics..