I have the following example:
How can I prevent the part of the sprite that is highlighted in red and is behind the UI from being displayed on the camera, but having the background image still showing?
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Your Question is NOT clear ..but We can do following ways to hide the GAMEOBJECT..
1.If you use the gameobject -> sprite renderer -> order in layer (set order in layer into 0 or -1)
2.If you use the Canvas Concept Change the gameobject Z position or do game object like,
public gameobject hideobj; hideobj.setActive(false);
whenever you want that game object again you can true the
3.Disable the Gameobject component