I want to create a 3D Android app for Gear VR that does/lets me do the following:
- Read an input file with a bunch of coordinates of points (including information about how they should be connected)
- Draw a wireframe model with these points
- Walk around and through the model in first person to look at it from different angles using a gamepad/controller. I don't want to directly interact with it!
- (Maybe have more than one model displayed at the same time, including filled ones)
Is it possible to draw 3D wireframe models in Unity using coordinates instead of using already finished models that were created in Blender/Maya/etc, and if so, how?