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I'm using the standard assets first person controller but I just realised I need the rigidbody controller instead. I don't want to switch them out though because I've made a whole bunch of customizations to the first person controller script and I don't want to redo all of them. Is there an easy way to convert it into a proper rigidbody character?

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  • \$\begingroup\$ What do you mean by RigidBody Controller? The RigidBody Component? I don't understand your question, why can you not use the First Person Controller script alongside a RigidBody? \$\endgroup\$ – jgallant Mar 29 '16 at 12:35
  • \$\begingroup\$ In my experience, if you realize you've been going in the wrong direction, it's more efficient in the long run to go back and start again correctly than to find a path from where you are to where you want to go. Don't throw good money over bad. \$\endgroup\$ – Vaillancourt Mar 29 '16 at 13:46
  • \$\begingroup\$ @Jon imgur.com/plUlviy \$\endgroup\$ – mr-matt Mar 29 '16 at 18:02
  • \$\begingroup\$ @AlexandreVaillancourt I'll think about it, if someone has a solution I'll give it a try otherwise thats what I'll do \$\endgroup\$ – mr-matt Mar 29 '16 at 18:02

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