I'm trying to add text to my game using SDL_TTF, and it's working pretty well.
Except for one thing :
My text's SDL_Surface needs a width and a height, if I don't give it one it will automatically set it to 0, making the text invisible.
However, if I insert a value like 100 width and 100 height, it will stretch the image.
I need to know how I would convert ANY font size on the font arial to pixels in width and height.