I am creating a car game. Is any way to play the music stored on the phone inside the game? I'd like the player to choose files that are already on their device and hear them played in the game.
For example, in GTA Vice City game there was a folder named Music, and if we placed songs in there they would play on the car radio while we're driving around inside the game. If we want to switch the songs around, we can do so. how can I do the same in Android and iOS?
I am using unity 5.2, C#.