In Unity, low-resolution images are "smoothened out". Is there a way to keep them pixelated?
For your information, the images that I'll be using are in PNG format.
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Sign up to join this communityThis effect is controlled by the Filter mode of the Image. You can change it in the Import settings.
To get a pixelated look, choose the option "Point (no filter)"
It so unusual but you may give a try to Max Size property of import settings.