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I need to find the point of intersection between two line segments in 2D space. I receive them in terms of both coordinates of both lines. Because they are line segments I would also need to know if they actually intersect in the first place.

I can find many ways to do this but I would like to know what method would have the best performance in GLSL.

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  • \$\begingroup\$ You'll just have to solve the formula. (Try stackoverflow.com/questions/563198/…) \$\endgroup\$
    – Lucien
    Commented Feb 12, 2016 at 16:12
  • \$\begingroup\$ You know you have accepted an answer that was a copy-paste from the internet, right? \$\endgroup\$
    – Vaillancourt
    Commented Feb 26, 2016 at 14:16
  • \$\begingroup\$ @AlexandreVaillancourt yeah well its not like someone is coming up with anything else... \$\endgroup\$
    – Gerharddc
    Commented Feb 26, 2016 at 15:22

1 Answer 1

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This problem can be extremely easy or extremely difficult; it depends on your application. If all you want is the intersection point, the following should work:


Let A,B,C,D be 2-space position vectors. Then the directed line segments AB & CD are given by:

AB=A+r(B-A), r in [0,1]
CD=C+s(D-C), s in [0,1]

If AB & CD intersect, then

A+r(B-A)=C+s(D-C), or

Ax+r(Bx-Ax)=Cx+s(Dx-Cx)
Ay+r(By-Ay)=Cy+s(Dy-Cy)  for some r,s in [0,1]

Solving the above for r and s yields

    (Ay-Cy)(Dx-Cx)-(Ax-Cx)(Dy-Cy)
r = -----------------------------  (eqn 1)
    (Bx-Ax)(Dy-Cy)-(By-Ay)(Dx-Cx)

    (Ay-Cy)(Bx-Ax)-(Ax-Cx)(By-Ay)
s = -----------------------------  (eqn 2)
    (Bx-Ax)(Dy-Cy)-(By-Ay)(Dx-Cx)

Let P be the position vector of the intersection point, then

P=A+r(B-A) or

Px=Ax+r(Bx-Ax)
Py=Ay+r(By-Ay)

By examining the values of r & s, you can also determine some other limiting conditions:

If 0<=r<=1 & 0<=s<=1, intersection exists
    r<0 or r>1 or s<0 or s>1 line segments do not intersect

If the denominator in eqn 1 is zero, AB & CD are parallel
If the numerator in eqn 1 is also zero, AB & CD are collinear.
  • If they are collinear, then the segments may be projected to the x- or y-axis, and overlap of the projected intervals checked.
  • If the intersection point of the 2 lines are needed (lines in this context mean infinite lines) regardless whether the two line segments intersect, then
  • If r>1, P is located on extension of AB
  • If r<0, P is located on extension of BA
  • If s>1, P is located on extension of CD
  • If s<0, P is located on extension of DC

Also note that the denominators of eqn 1 & 2 are identical.


Source (copy-paste): http://www.gamers.org/dEngine/rsc/usenet/comp.graphics.algorithms.faq

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  • \$\begingroup\$ Please state the source of your copy-pastes. \$\endgroup\$
    – Vaillancourt
    Commented Feb 26, 2016 at 14:30

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