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While I was developing my game on Linux (I'm using an ARM system), I decided that I want to cross-compile it to Windows. Yet, I get an error while I try to link Allegro (version 4.2) to the compiler.

I have installed MinGW32 (x86_64-w64-mingw32-c++ in the terminal) and have moved the bin / include / lib folders from the Windows Allegro version to the /usr/x86_64-w64-mingw32-c++/ folder.

When I enter into the command line:

x86_64-w64-mingw32-c++ *.cpp -o W_Survival `allegro-config --libs`

It returned to me a linking error:

/usr/bin/x86_64-w64-mingw32-ld: unrecognized option '-z'     
/usr/bin/x86_64-w64-mingw32-ld: use the --help option for usage  information    
collect2: ld returned 1 exit status

The compiling is all the same as I would do it using g++. the only thing different is that I have it set to compile for windows.

Is there anything that I did wrong? All help is appreciated :)

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  • \$\begingroup\$ did you correctly link against a 64-bit mingw version of the allegro libs? \$\endgroup\$
    – tubberd
    Commented Feb 12, 2016 at 15:33
  • \$\begingroup\$ Oh my, that did the trick! After I put the 64-bit version in it all worked properly! Thanks! \$\endgroup\$
    – PlatyPi
    Commented Feb 13, 2016 at 19:29
  • \$\begingroup\$ Ill add that ad an answet then :D \$\endgroup\$
    – tubberd
    Commented Feb 14, 2016 at 14:40
  • \$\begingroup\$ do you mind accepting this as the answer? for one, this will help people who have the same or similar problems. \$\endgroup\$
    – tubberd
    Commented Feb 15, 2016 at 1:07

1 Answer 1

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You need to make sure you link against the correct version of your dependencies: In this case, the 64-Bit MinGW ones.

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