The tutorial I'm following has provided its project files, and I'm trying to open them in Unity. Here is the project download link. You can also go to the tutorial webpage and scroll down to download.
I can't figure out how to do it. Here is what I've done.
a) Extract zip to my Unity Scenes/
folder.
b) Open Unity, create a new project called tutorial
c) File -> Open Scene -> navigate to Unity Scenes/voxeltut3/scene.unity
d) Click Open
It opens.. but then I don't see any of the tutorial's files in my project. There's none of the c# scripts, no art, no prefabs... It's just the original empty project that I created.
I also tried importing it as a new package:
e) Assets -> Import New Asset... -> select Unity Scenes/voxeltut3/scene.unity
f) Click Import
And nothing happens. The Import New Asset dialogbox is still open with the scene.unity selected. It's like it's telling me that I've selected an invalid file. So I guess this is wrong?
How do I open this tutorial project? I'm using unity 5.3.2
This is the folder structure the new Unity project that it created for me:
C:\Users\me\Documents\Unity Scenes
tutorial/
Assets/
Library/
ProjectSettings/
I unzipped the tutorial files in
C:\Users\me\Documents\Unity Scenes
voxeltut3/
Materials/
tiles.mat
tiles.mat.meta
Block.cs
BlockAir.cs
BlockGrass.cs
scene.unity
... (other files)
Unity Scenes
folder? Is it a subdirectory within your Unity project'sAssets
folder? All the scene, script, material, etc. files that you want built into your project need to be located underAssets
\$\endgroup\$tutorial/Assets/
folder. Now the project loads those files, but nothing is correct. The object he created is supposed to have a script attached, but it saysMissing (Mono Script)
. When I run the project, I get all sorts of warnings likeThe referenced script on this Behaviour (Game Object 'World') is missing!
. I'm supposed to see a bunch of voxels, but the game shows an empty blue screen. \$\endgroup\$