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I know that the button Build creates the APK in my disk.

And the button Build and Run creates it and sends it to a real device if connected via USB.

Question:

Is there any way to "Run" from the Unity IDE an APK in a physical device without having to re-build it (provided you properly built it a few minutes ago, for example?)

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Unity Remote 5 allows the Unity editor to send a video stream of the editor's Game tab to your Android device, and responds to touch input like it was the real thing, which is a convenient way to test your touch input. More details here.

But if you want to test the APK properly (like if you're testing Google Play API integration or something), you'll have to build and run every time.

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    \$\begingroup\$ Thanks. I wanted to test APIs. So I guess then that no way to re-upload it from the IDE... build everytime. \$\endgroup\$ Jan 26, 2016 at 0:55

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