# FlxSprite ignore camera follow in flixel

I am using flixel v2.5 and am using FlxG.camera.follow to get the camera to follow the player. I have a background FlxSprite that I don't want to move with the camera. Is there a way I can set this FlxSprite to stay in the same place on the screen? I would also like to have a GUI HUD that stays fixed to the screen, and was thinking I could do this the same way.