I want to make a 2D soccer game on iOS, I started with SpriteKit and got the ball physics working. Now, I could make the goal simple and static, but I'd love to make it make it elastic like a real one when the ball hits the net. I started creating the goal with the post, two ropes (on the top and rear side). The ropes are basically like the ones in https://github.com/DigitalBuckeye/SKSwiftRopeDemo.
My problem is, when I hit the ball fast enough against the ropes, it will pass through them (even with usesPreciseCollisionDetection enabled).
I couldn't find any 2D sample for a good goal net on the web, tried searching in the box2d and chipmunk communities.
I wonder if I'll have to use a 3D engine for that.