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Hi I am facing a weird problem in unity when I build a particular scene.

Here is the screenshot of how the mirror looks when I play the game from inside the unity editor:

mirror view from inside unity editor

And here is how it looks once I build this scene and then play it:

mirror view inside a built game

The quality settings at Edit->Project Settings->Quality are these:

enter image description here

And the player settings at File->Build Settings->Player Settings are these:

enter image description here

So how do I fix this? What do I need to change or is there any other entity?

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  • \$\begingroup\$ Check your quality settings. Edit -> Project Settings -> Quality. Your editor is likely running at a higher quality setting than the build. \$\endgroup\$ – Draco18s Jan 5 '16 at 19:02
  • \$\begingroup\$ Ok, so it wasn't quality settings. I've got no other ideas. :\ \$\endgroup\$ – Draco18s Jan 5 '16 at 19:36
  • \$\begingroup\$ Can you take the screenshots from the same angle, please? \$\endgroup\$ – Evorlor Jan 5 '16 at 22:52

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