I'll make a navigation menu in my game and had the good idee to this the enemies to start games or go to the gun store. The problem is when I look in game mode, the enemy named
ZomBear in hierarchy and gun are away.
ZomBear and the gun are 3D elements that I will show on a canvas named
StartScreen in hierarchy. How Can I do that?
Notes by the hierarchy:
- Everything that begin whit
Btnare button elements.
LevelButtonsis a panel
ZomBearare 3D elements form the
Here you have also a screen from aside: