I work at a school and I am producing a simple game for language learners via RPG Maker.
All students have a unique student # that their processor has access to.
At the moment, I am imagining an end-game NPC providing the successful student with a special number that they will then screen capture and submit to their teacher. The number is based on a secret algorithm that uses their student #, so each "end-game number" is unique. The teacher can then verify that each submitted number is the correct end-game number for any given student.
Is there a better way for me to verify whether or not each student has successfully played through the game?