I have two polygonal meshes, a hexagon and a pentagon (They are tiles in a strategy game). I want to use them to construct a geodesic sphere (https://upload.wikimedia.org/wikipedia/commons/e/e7/G%C3%A9ode_V_3_1_duale.gif).
I can modify the sizes of each mesh to fit what I need, but I can't figure out how to get the radial coordinates of each face in the geodesic sphere. Is there a way to do this?
I'd like to only need two meshes for the tiles, but I can make different versions if absolutely necessary.