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My Old Person Race Mod Child as Playable Race

I have some experience with the Skyrim Creation Kit, and have made some small mods. I am really interested in creating new races, and have already made a mod that allows the player to create an old person, a child or a dremora. To accomplish this, I simply found their IDs in the editor and checked the "playable" box (and unchecked "child"). When I attempt this with some of the non-human races, such as wolf, horse or dragon, the game crashes as soon as I select that race in the character creation screen.

My question is this: Why does the game crash instantly, and is there a way to make animal/monster races playable fairly easily (I don't have much knowledge with scripting or creating meshes). Thanks.

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    \$\begingroup\$ My guess would be that animals and dragons use a different animation rig that can't support the animation sequence the character select screen wants to play. Or can't support the customization controls, or similar. \$\endgroup\$ – Josh Jan 25 '16 at 19:06
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    \$\begingroup\$ Well, If this still a problem hopefully you've solved it. I think loading the asset in 2 separate places first of all confuses the system thinking there's a error when a model designated for a npc, animal is used as a player character. \$\endgroup\$ – Arkadius Mar 15 '16 at 23:49
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    \$\begingroup\$ @Artsicle Modding is game dev :) \$\endgroup\$ – Alexandre Vaillancourt Feb 13 '17 at 12:15
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    \$\begingroup\$ Here's hoping that someone posts an answer. Being able to play as a slaughterfish or mammoth would certainly get me back in that game for at least a few hours. \$\endgroup\$ – can-ned_food Feb 10 '18 at 21:13
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    \$\begingroup\$ Please see wiki.tesnexus.com/index.php/Creating_a_custom_race_for_Skyrim for a tutorial on creating custom races. Mods for playable animals do exist, e.g. on skyrimnexus. \$\endgroup\$ – Exilyth Sep 8 '18 at 21:44

protected by Community Oct 26 '18 at 15:09

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