Sorry, I'm a complete newbie to this place, and I don't know how appropriate my question is, but I didn't know where else to ask.
I'm trying to make a mod for The Sims 2, and this game uses a lot of internal formats which it bundles up in .package files. Its main modding program is called SimPE. SimPE can read some of these internal formats (for which plugins exist), others not. Specifically, it lacks a plugin for .fx files, which are all stored in a game file named Effects.package. This file had one resource which I've exported as an .fx.
I've opened the .fx with Notepad, with Visual Studio and with FXEditor, but for the most part it's not intelligible. It looks like this:
I understand I'm supposed to see code here.
Is there a way to fix my .fx (heh), or to get it into a readable format?