I am currently trying to animate transitions between four different directions. I have four total animations for walking, and another four for the idle state. I cannot seem to figure out why when I try to transition from a walking state to another walking state in a different direction (not the direction I am idling in) it must wait for the walking animation to finish, and then play the walking animation in the new direction.
You can see my sprite begin to walk forward, and then when I attempt to turn south the animation it continually plays the north animation until the animation is finished. What I am trying to achieve is a smooth transition that switches immediately.
I know very little about animating and much more about programming. My list of attempted solutions is very short, and limited to only changing the length of each animation.