# libGDX AppWarp integration problem

I have tried to use up AppWarp's old SuperJumper as a sample to create an up to date project from it with Gradle. Maybe it is good for learning. So, I have downloaded project from GitHub(https://github.com/SauravGShephertz/libgdxMultiplayerSuperJumper) as zip and started to build a new Gradle based libGDX project from it. Here you can see actual state: https://github.com/kovacsa91/superjumper

I have some errors with following lines.

com.shephertz.app42.gaming.multiplayer.client.command.*;


Maybe it cannot found needed JAR file(s)? How should be it placed? Can you please check it out? Code was separated between project folders inside the main libGDX project.