i'm trying to write a server for my little game and i'm wondering about server structure.
Let me explain that. Let's say i will create game in which you could edit skill stats, character basic stats and now i'm wondering how i should implement that.
I don't want to share this game as open source and i don't want changing those stats lets say in txt file because for me it's ugly.
Do you guys have any other ideas how i could implement feature in which i could edit some basic stuff of server but not in txt and not as open source ?