Vuforia 5.0 supports the 32bit version of the Unity Editor on Windows, and the 64bit version on Mac.
So, There are two possible solutions:
- you just need to install and use the Unity 5 32bit Editor, on Windows.
OR
Create a new folder "x86" inside
Assets>>Plugins
inside your unity project structure
Then move the following files from "Plugins" to newely created "x86" folder.
- QCARWrapper.lib
- QCARWrapper.dll
- QCARWrapper.dll.signature
- QCARWrapper.exp
After that check log message, If you see the log like:
Setting platform to 'Editor' for plugin: Assets/Plugins/x86/VuforiaWrapper.dll
UnityEngine.Debug:Log(Object)
Vuforia.EditorClasses.ExtensionImport:UpdatePluginSettings() (at Assets/Vuforia/Editor/Scripts/ExtensionImport.cs:43)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Then , Congrats !! You are ready to Go!
FYI More Info:
You need to use the Installer to download and install the additional Android support component, by selecting it from the list of the available components in the Installer wizard;