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Im making a tree in blender with the sappling add-on, i've already textured the leaves, i want to know how to texture the trunk with a bark texture. Im using cycles render.

Thanks in advance. :)

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(Side note: you might have better luck posting your question on https://blender.stackexchange.com/)

There are two methods you could use to do this. The first would be to make a procedural material. The wood texture on your tree would be generated as it is being rendered. The geometry node would be handy for this: Demonstration of the geometry node

Red varies with x, green with y, and blue with z. You can use this to generate various textures:

Demonstration of the bands texture

The second way to do it would be to convert the curve into a mesh. Select your curve and press alt+c to do so: Demonstration of conversion from curve to mesh

You can then proceed to unwrap it like a regular mesh, then apply a wood texture to it: A bad UV unwrap job demonstrating that the curve can be used like any old mesh.

Hope this helps, and good luck with your project!

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    \$\begingroup\$ Thanks a lot! Ive made about 10 prefabs with leaf textutes and everything except for the bark texture, now i can finally finish the asset \$\endgroup\$ – user18723 Oct 13 '15 at 1:09
  • \$\begingroup\$ No problem! By the way, since you have 15 reputation, could you vote up my answer? \$\endgroup\$ – Code Cube Oct 13 '15 at 1:43

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