i'm making a game in libgdx and i have a question.
I have a Button from scene2d. If there is a touchDown event on this button, i want the touchUp event only inside my button.
Now if i touchDown a button, then swipe outside my button, libgdx consider this like a touchUp.
I know that i can extend stage and work with it, the question is if there is a simple way to do this...