I am making an FPS, in Unity. I have a player with a gun, and I have a bullet prefab. I changed the mouse pointer to look like a crosshair, but I don't know how to place the bullet where the crosshair is aiming.
The player movement is on the x and z axis. I have done lots of research on the Internet, and couldn't find anything suitable; most of what I found, I could not understand enough to change it according to my needs.
How do I set up a bullet to fire towards the mouse pointer?