I want to buy some assets from the Unity asset store and use them in my three.js project, but I am not sure what the best way to go about this is. Some cursory googling got me this, but Collada Exporter does not support the latest version of Unity afaik. I have also tried some other exporters such as this one, but the objects I get out of it are buggy (mirrored pieces not rendering etc.). Ideally my workflow would be Unity -> Blender -> three.js (as json). I know there is a three.js blender exporter, so I suppose the missing part is going from Unity to Blender. I would also like animations to be exported.
Does anyone have experience with a workflow successfully exporting assets from Unity to three.js?