I want to use cocos2d-x to make a Windows game. I used the cocos console:
cocos compile -p WIN32
And apparently it needs Visual Studio.
Is there an alternative to build the Windows game without Visual Studio? Anything more lightweight? I am hesitant to use Visual Studio because I actually work on many different machines and they all have somewhat limited memory.
Any other smaller IDE would do. Or even better, some sort of command line tool.