I have to rotate an object, using iTween, or any other animation software. I am creating a betting game, in Unity 5, which I have to manage at run time. I have been using iTween path, but the object only follows the path, and does not rotate along the path or follow the direction of the circular path.
I tried rotating the object using its transform, but when I changed the velocity of the object, the rotation angle would also change. I had to skip it and use iTween, but this object does not follow the path, as I also used orienttopath
in iTween script. It's not working properly.
How do I make an object run along with the the rectangular circle shaped path using iTween?