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I made a new class that implements Screen, what I've seen from other people's code is that they create a constructor that takes a parameter of Game game. I did not created a constructor, I think that's the reason why I get the error

  public class MainMenu implements Screen{
     public MainMenu(Game game){ //I dont know what are these for
            this.game = game;    //<--
        }


 public void show() {
        btnAtlas=new TextureAtlas(Gdx.files.internal("bitters.atlas"));
        skin=new Skin();
        skin.addRegions(btnAtlas);
        stage=new Stage(Gdx.graphics.getWidth(),Gdx.graphics.getHeight(),true);// I get the error here when initializing the Stage
    }
 }

the error is "Cannon resolve constructor 'Stage(int,int,boolean)'"

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The message is pretty clear. There is no constructor that takes (int, int, boolean). Here are the constructors from Stage.java source code.

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  • \$\begingroup\$ So I need to create a new class for the stage? and use one of these constructors \$\endgroup\$ – masterYao09 Sep 9 '15 at 13:13
  • \$\begingroup\$ @masterYao09 Either edit the libgdx source code or create a Stage class that extends com.badlogic.gdx.scenes.scene2d.Stage and add a constructor that does what you need. But I am pretty sure that the libgdx constructor is enough to work with. \$\endgroup\$ – dimitris93 Sep 9 '15 at 13:32

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