I am setting up a game development team in my university, and we have an interest in making a strategic game based on simple graphics. My question is in relation to the management of the team. It has been suggested that we use some unusual new lightweight management system. Does this Holacracy system help in managing new game development teams?
closed as primarily opinion-based by MichaelHouse♦ Sep 9 '15 at 4:41
Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.
Try it - or not. There is no recipe for success. Everyone's different. Every team is different.
If it works, great! If it doesn't work, then at least you'll learn from the experience.