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What is the difference between #define NAME VALUE and const int NAME = VALUE in GLSL 410 core?

As far as I can see, they both create a constant integer.

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    \$\begingroup\$ Since glsl is based on the syntax of c, I suspect this question on SO will answer your question. \$\endgroup\$ – Sumurai8 Sep 7 '15 at 17:54
  • \$\begingroup\$ @Samurai8 thank you! Should I delete this question? \$\endgroup\$ – Lolums Sep 8 '15 at 17:44
  • \$\begingroup\$ I think this question is on-topic, but I am not all that familiar with this particular stackexchange. If the question is on-topic, it does not matter it has already an answer on a different SE site; just self-answer this question with what you have learned. \$\endgroup\$ – Sumurai8 Sep 9 '15 at 15:14
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#define NAME VALUE is a macro, where all instances of NAME are replaced with VALUE by the pre-processor.

The compiler handles constants. This ensures type safety.

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