I am mostly familiar with building my level maps within unity, and have become quite use to its inbuilt terrain creator, in both generating my terrain, and spraying a texture on to it.

I am making a game using MonoGame XNA, and would like to use a terrain map I built with Unity. I would have to recover the file, however, and have not been able to find anything to support being able to, in the first place.

Can I export my terrain file with its texture, in any way, to use in XNA MonoGame?


Yes it is possible to export Unity terrain as an obj file to use in other game engines :)

Follow this Link :- TerrainObjExporter


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