I want to remove a Sphere Mesh Renderer component from a certain gameobject. I want to do this in a script. How do I do it? I do not want to destroy the sphere itself, just the component
Destroy the component.
Be careful about which object you destroy, though. If you pass a GameObject to
Destroy, you will destroy the entire thing. To destroy the component, you must pass a reference to that component specifically.
//example: destroys the MeshRenderer attached to this GameObject var sphereMesh = GetComponent(MeshRenderer); Destroy(sphereMesh);