So I have this game that I made a while back and I want to port it using Phaser.
The game is made using individual PNG files for all the animation frames, and there are over 100 of them.
From reading through the docs, it seems Phaser only supports spritesheets for animations.
I would like to do something like this :
player.sprite.animations.add('idle', ['images/s_snailIdle_0.png', 'images/s_snailIdle_1.png'], 60, true, false);
player.sprite.animations.play('idle');
Is there a way to add individual images to a sprite's animation? If not, Is there a way to change the image of a sprite so that I can implement my own animation system?