First of all, I am not using engine and this is for Android. Bear with me if I use incorrect lingo as I am not experienced in game dev (but I am trying)
I am being provided multiple sprite sheets. Each sheet represent the animation of one part of a warrior (ie. Head sheet, arm sheet, leg sheet and body sheet).
I intend to basically construct the frames of the warrior using the sprite sheets. I basically thought of the following. For every Frame, I will create a bitmap that consists of the different parts ( by extracting the correct part from every sheet and placing it in the intended x/y position). That way every bitmap represent a frame.
Is my approach correct? Is there different way/recommended way to do this?
Please share your advice ( anything but game engine as it is tool late to use)
PS: I need the end result to be a bitmap because at the end, I will supplying a bitmap to another function at once every 200ms.