I've made a custom skydome in my game. For all my lights I have set them to not affect the skydome. The only thing affecting the skydome is the ambient light.
For my game I have ambient intensity at 0.8, but this makes my skydome much darker than the original texture. What I want to do is to set the ambient intensity for the skydome to 1.0 and for all other objects to 0.8.
Is there any way I can say before drawing the skydome set ambient intensity to 1.0, and right after set it back to 0.8? Or is there perhaps a simpler solution? :)