I am using the collada file format to contain my model and animation but when I use AssImp to load the file the name will be empty for the animation. Where is the name for animation set on the collada file format? The documentation seems to have pointed me to library_animations but I tried setting "name" and "id", but both did not end up setting the animation name.
To get the animation name I am simply doing
aiAnimation* animation = mAIScene->mAnimations[i]; auto test = animation->mName;